package min3d.parser; import min3d.animation.AnimationObject3d; import min3d.core.Object3dContainer; /** * Interface for 3D object parsers * * @author dennis.ippel * */ public interface IParser { /** * Start parsing the 3D object */ public void parse(); /** * Returns the parsed object * @return */ public Object3dContainer getParsedObject(); /** * Returns the parsed animation object * @return */ public AnimationObject3d getParsedAnimationObject(); }